Alternative title(s) | |
Antiquity game | CAG |
Release | Sep 30, 1998 |
Publisher | Sierra Studios |
Developer | Impressions Games |
Platform(s) | Mac OS, Windows |
Mode | Single-player |
Genre | City-builder; empire-building |
Setting | Rome (340 BCE-100 CE) |
Notable charactersB | |
DLC |
In 1999, Caesar, Caesar II & Caesar III were released as a bundle called Caesar: Platinum.
Bibliography
Clare, R. (2018). ‘Ancient Greece and Rome in Videogames: Representation, Player Processes, and Transmedial Connections’. Doctoral Thesis.
Coert, J. (2018). ‘Der digitale furor Teutonicus. Zur Rezeption von Germanenbildern im Videospiel am Beispiel von Total War: Rome II‘ in thersites 7, 58-106.
Gardner, A. (2007). ‘The past as playground. The ancient world in video game representation’ in T. Clack & M. Brittain (eds.), Archaeology and the Media. London: UCL Press, 255-72.
Nolden, N. (2020). ‘Playing with an Ancient Veil: Commemorative Culture and the Staging of Ancient History within the Playful Experience of the MMORPG, The Secret World‘ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 157-175.
Watrall, E. (2002). ‘Digital pharaoh: Archaeology, public education and interactive entertainment’ in Public Archaeology 2 (3), 163-169.
Additional keywords
2 thoughts on “Caesar III”