For the final post on The Forgotten City, Julie Levy talks us through the game’s reception of the gods, and how it ties into contemporary notions of Ancient Aliens.
For the final post in the Hidden Gems series, Kate Cook provides a much-needed look into the immense world of mobile antiquity games.
In his second blog post, Hamish Cameron discusses how The Forgotten treats (and avoids) issues of slavery in the Roman world.
In his blog post, Rick Castle unearths how the highly popular game Horizon Zero Dawn both subverts and reinscribes traditional modes of engagement with the classical tradition.
In the first of a diptych on The Forgotten City’s Roman society, Hamish Cameron explains how the game abstracts concepts of Roman citizenship.
Alexander Greyswood takes us through the Invictus mod for Imperator: Rome, explaining how a fan community kept alive a game on which development was abruptly stopped.
In the first post of the ‘Entering The Forgotten City’ series, David Serrano Lozano discusses how the game stands out between other recreations of ancient Rome, and discusses crucial insights from interviews with the game’s developers.
Tune in next week for the start of two exciting new series of blog posts on the ancient world and video games!
Paizomen is doing a second series of blog posts! Click here to find all relevant information.
In his final post, Maurice Suckling describes the historical problems in adapting the Roman conquest of Britain for his board game Rebellion: Britannia.