Alternative title(s) | Alexander The Great (US) |
Antiquity game | EAG |
Release | Nov 23, 2004 |
Publisher | Ubisoft |
Developer | GSC Game World |
Platform(s) | Windows |
Mode | Single-player, multiplayer |
Genre | Strategy game; empire-building |
Setting | Alexander’s Empire, which includes Greek settings (Macedon, Chaeronea) |
Notable charactersB | Alexander The Great, Darius, Nectanebo, Poros |
DLC |
Bibliography
Lowe, D. (2009). ‘Playing with Antiquity: Videogame Receptions of the Classical World’ in D. Lowe & K. Shahabudin (eds.), Classics for All: Reworking Antiquity in Mass Culture. Newcastle upon Tyne: Cambridge Scholars Press, 64-90.
Lowe, D. (2012). ‘Always Already Ancient: Ruins in the Virtual World’ in T. S. Thorsen (ed.), Greek and Roman Games in the Computer Age. Trondheim: Akademika Publishing, 53-90.
Additional keywords
history, hellenism, Alexander (2004, Oliver Stone), movie tie-in, real-time
A trailer can be found here.