Alternative title(s) | |
Antiquity game | EAG |
Release | Dec 17, 2015 |
Publisher | Gameloft |
Developer | Gameloft |
Platform(s) | Android, iOS, Windows |
Mode | Single-player, multiplayer |
Genre | Fighting game; hero-based |
Setting | Several mythologically inspired battle arenas, such as Olympus, Pompeii, the Coliseum |
Notable charactersB | Ares, Artemis, Athena, Hades, Mercury, Poseidon, Vulcan, Zeus, Atlas, Chronos, Prometheus, Talos, Achilles, Belus, Cleopatra, Cyclops, Darius, Nero, Hercules, Hippolyta, Minotaur, Medusa, Perseus, Romulus, Remus, Harpy, Hecate, Julius, Spartacus, Stheno, Vercingetorix, next to characters from other cultures (Egyptian, Chinese, Norse) |
DLC |
Bibliography
Garfield, A.; Manders, A. (2019). ‘Video Games, Homer to Hesiod: What Ancient Greek Content Do Video Game Players See?’ in Proceedings of the 2019 11th International Conference on Education Technology and Computers, 190-195.
Purnama, S.L.S.; Purnomo, S.L.A. (2019). ‘Classifying Video Game Translation Studies From Transtextuality Perspectives‘ in Leksema: Jurnal Bahasa dan Sastra 4 (1), 29-40.
Purnama, S.L.S.; Purnomo, S.L.A. (2019). Studies on Shift: Game Localization and Subtitling. CV Gerbang Media Aksara: Yogyakarta. (Ch. 1. ‘Shapeshifting: Proposing Diegesis Based Translation Strategies for Video Game Translation, The Shifts They Generate, and the Distortion They Trigger’)
Teng, W.-H.; Lin, M.-T.; Guo, S.-W.; Chao, C.K. (2016). ‘A Visual Study of Characters in Video Games – the Role of Half-Human in Greek as an Example’ in 2016 International Conference on Applied System Innovation (ICASI), 1-4.
Additional keywords
myth, history, hero, monster, god