Alternative title(s) | |
Antiquity game | EAGTT |
Release | Apr 14, 2004 |
Publisher | Global Star Software |
Developer | Climax Solent |
Platform(s) | GameCube, PS2 |
Mode | Single-player, multiplayer |
Genre | First-person shooter |
Setting | Time travel to Ancient Rome and Atlantis (among other settings) |
Notable charactersB | |
DLC |
Bibliography
Lowe, D. (2012). ‘Always Already Ancient: Ruins in the Virtual World’ in T. S. Thorsen (ed.), Greek and Roman Games in the Computer Age. Trondheim: Akademika Publishing, 53-90.
Additional keywords