Alternative title(s) | |
Antiquity game | CAG |
Release | Oct 29, 2002 |
Publisher | Activision Value |
Developer | Cat Daddy Games |
Platform(s) | Windows |
Mode | Single-player, multiplayer |
Genre | Strategy game; action; hero-based |
Setting | Roman arenas |
Notable charactersB | |
DLC |
Bibliography
Lowe, D. (2009). ‘Playing with Antiquity: Videogame Receptions of the Classical World’ in D. Lowe & K. Shahabudin (eds.), Classics for All: Reworking Antiquity in Mass Culture. Newcastle upon Tyne: Cambridge Scholars Press, 64-90.
Lowe, D. (2012). ‘Always Already Ancient: Ruins in the Virtual World’ in T. S. Thorsen (ed.), Greek and Roman Games in the Computer Age. Trondheim: Akademika Publishing, 53-90.
Additional keywords
management