Alternative title(s) | Olympus no Tatakai |
Antiquity game | CAG |
Release | Mar 31, 1988 (NA: 1989; EU: 1991) |
Publisher | Imagineer (JP), Brøderbund (NA), Nintendo (EU), Imagineer (Game Boy) |
Developer | Infinity, Radical Entertainment (Game Boy) |
Platform(s) | NES; Game Boy (1993) |
Mode | Single-player |
Genre | Action-adventure, role-playing game, hero-based |
Setting | A mythological version of Ancient Greece (including Tartarus) |
Notable charactersB | Orpheus, Hades, Zeus, Pegasus, Lamia, Talos, Minotaur, Graeae, Cerberus, Stymphalian birds, Nemean lion, Siren, Prometheus, Hermes, Hydra, Poseidon, Hephaestus, Ladon, Ares |
DLC |
Bibliography
André, L-N. (2016). Game of Rome. Paris: Passage(s).
Lowe, D. (2012). ‘Always Already Ancient: Ruins in the Virtual World’ in T. S. Thorsen (ed.), Greek and Roman Games in the Computer Age. Trondheim: Akademika Publishing, 53-90.
Rollinger, C. (2020). ‘An Archaeology of Ancient Historical Video Games’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 19-43.
Serrano Lozano, D. (2020). ‘Ludus (Not) Over. Video Games and the Popular Perception of Ancient Past Reshaping’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 48-61.
Additional keywords
myth, heroes, monsters, gods, Attica, Arcadia, Argolis, Peloponnese, Laconia, Crete, Phthia, Phrygia
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