| Alternative title(s) | |
| Antiquity game | CAG |
| Release | 1984 |
| Publisher | Konami |
| Developer | Konami, Interlogic |
| Platform(s) | Arcade |
| Mode | Single-player |
| Genre | Platformer; hero-based |
| Setting | Mythological storyworld where a Roman Emperor needs to return the world to order after Pandora’s box has been opened |
| Notable charactersB | Pandora |
| DLC |
Bibliography
Lowe, D. (2012). ‘Always Already Ancient: Ruins in the Virtual World’ in T. S. Thorsen (ed.), Greek and Roman Games in the Computer Age. Trondheim: Akademika Publishing, 53-90.
Rollinger, C. (2020). ‘An Archaeology of Ancient Historical Video Games’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 19-43.
Serrano Lozano, D. (2020). ‘Ludus (Not) Over. Video Games and the Popular Perception of Ancient Past Reshaping’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 48-61.
Additional keywords
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