| Alternative title(s) | |
| Antiquity game | EAG |
| Release | Jan, 1987 |
| Publisher | Lothlorien |
| Developer | M.C. Lothlorien |
| Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum |
| Mode | Single-player, multiplayer |
| Genre | Text-based; strategy game; empire-building |
| Setting | The Punic Wars (264-146 BCE); playable from the Carthaginian perspective (Player 1) and the Roman perspective (Player 2) |
| Notable charactersB | |
| DLC |
Bibliography
Lowe, D. (2009). ‘Playing with Antiquity: Videogame Receptions of the Classical World’ in D. Lowe & K. Shahabudin (eds.), Classics for All: Reworking Antiquity in Mass Culture. Newcastle upon Tyne: Cambridge Scholars Press, 64-90.
Serrano Lozano, D. (2020). ‘Ludus (Not) Over. Video Games and the Popular Perception of Ancient Past Reshaping’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 48-61.
Additional keywords
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