Alternative title(s) | |
Antiquity game | CAG |
Release | Feb 25, 2016 |
Publisher | Creative Storm Entertainment |
Developer | Creative Storm Entertainment |
Platform(s) | Windows |
Mode | Single-player |
Genre | Action-adventure; strategy game; hero-based |
Setting | Roman arenas in African provinces (Utica, Leptis Magna) and Italy (Brundisium, Rome) in the 1st century BCE |
Notable charactersB | |
DLC |
Bibliography
Clare, R. (2018). ‘Ancient Greece and Rome in Videogames: Representation, Player Processes, and Transmedial Connections’. Doctoral Thesis.
Rollinger, C. (2020). ‘An Archaeology of Ancient Historical Video Games’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 19-43.
Serrano Lozano, D. (2020). ‘Ludus (Not) Over. Video Games and the Popular Perception of Ancient Past Reshaping’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 48-61.
Additional keywords
management