| Alternative title(s) | |
| Antiquity game | CAG |
| Release | 2019 |
| Publisher | Neville Morley |
| Developer | Neville Morley |
| Platform(s) | Windows |
| Mode | Single-player |
| Genre | Text-based |
| Setting | Siege of Melos (416 BC) |
| Notable charactersB | |
| DLC |
Bibliography
Dal Borgo, M. (2019). ‘The Melian Dilemma: Remaking Thucydides: Second Response’ in Epoiesen: A Journal for Creative Engagement in History and Archaeology 3, 27-38.
Fragoulaki, M. (2019). ‘The Melian Dilemma: Remaking Thucydides: First Response’ in Epoiesen: A Journal for Creative Engagement in History and Archaeology 3, 19-26.
Morley, N. (2019). ‘The Melian Dilemma: Remaking Thucydides’ in Epoiesen: A Journal for Creative Engagement in History and Archaeology 3, 7-17.
Morley, N. (2020). ‘Choose Your Own Counterfactual: The Melian Dialogue as Text-Based Adventure’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 179-192.
Additional keywords
Thucydides, Peloponnesian War, history
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