Sid Meier’s Civilization II

Alternative title(s)
Antiquity gameEAG
ReleaseFeb 29, 1996
PublisherMicroProse, Activision (PS)
DeveloperMicroProse, LTI Gray Matter (PS)
Platform(s)Windows; Mac OS (1997); PS (1998 [JP, NA], 1999 [EU])
ModeSingle-player, multiplayer
GenreStrategy game; empire-building
SettingVarious civilizations throughout time, including Greece (under Alexander or Hippolyta) and Rome (under Caesar or Livia Drusilla)
Notable charactersBAlexander, Hippolyta, Caesar, Livia Drusilla
DLCConflicts in Civilization (1996), Test of Time (1999)


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Mol, A. A. A.; Politopoulos, A.; Ariese-Vandemeulebroecke, C. E. (2017). ‘“From The Stone Age to the Information Age”: History and Heritage in Sid Meier’s Civilization VI’ in Advances in Archaeological Practice 5, 214-219.

Nohr, R. F. (2008). ‘Krieg auf dem Fußboden, am grünen Tisch und in den Städten. Vom Diskurs des Strategischen im Spiel‘ in R. F. Nohr & S. Wiemer (eds.), Strategie Spielen: Medialität Geschichte und Politik des Strategiespiels. Münster: Lit, 29-68.

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Additional keywords

4X, turn-based, history

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