Alternative title(s) | |
Antiquity game | CAG |
Release | Mar 16, 2010 |
Publisher | Sony Computer Entertainment |
Developer | SCE Santa Monica Studio |
Platform(s) | PS3 |
Mode | Single-player |
Genre | Action-adventure; role-playing game; hack and slash; hero-based |
Setting | Mythological storyworld based on Ancient Greece |
Notable charactersB | Athena, Zeus, Poseidon, Hades, Hephaestus, Hermes, Helios, Hera, Aphrodite, Gaia, Epimetheus, Oceanus, Perses, Hercules, Daedalus, Pandora, Minos, Rhadamantus, Aeacus, Peirithous, Calliope |
DLC |
On Aug 28, 2012, remastered versions of God of War, God of War II, God of War: Chains of Olympus, God of War: Ghost of Sparta and God of War III were released together in God of War Saga (PS3).
On Jul 15, 2015 God of War III Remastered was released for the PS4.
Bibliography
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Clare, R. (2018). ‘Ancient Greece and Rome in Videogames: Representation, Player Processes, and Transmedial Connections’. Doctoral Thesis.
Conway, S. (2020). ‘Poisonous Pantheons: God of War and Toxic Masculinity’ in Games & Culture 15 (8), 943-961.
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Garfield, A.; Manders, A. (2019). ‘Video Games, Homer to Hesiod: What Ancient Greek Content Do Video Game Players See?’ in Proceedings of the 2019 11th International Conference on Education Technology and Computers, 190-195.
Gordon, J. (2017). ‘When Superman smote Zeus: analysing violent deicide in popular culture’ in Classical Receptions Journal 9 (2), 211-236.
Willumsen, E. C. (2018). ‘Is My Avatar MY Avatar? Character Autonomy and Automated Avatar Actions in Digital Games’ in DiGRA ’18 – Proceedings of the 2018 DiGRA International Conference: The Game is the Message.
Additional keywords
gods, heroes, myth
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