Alternative title(s) | |
Antiquity game | EAG |
Release | Oct 12, 2017 |
Publisher | Slitherine Ltd. |
Developer | Byzantine Games |
Platform(s) | Windows |
Mode | Single-player, multiplayer |
Genre | Strategy game; empire-building |
Setting | A vast area stretching from Spain in the West to the Seleucid Empire in the East during the ‘rise of Rome’ from 280 BCE to 25 BCE. |
Notable charactersB | Spartacus |
DLC | Immortal Fire (2017), Legions Triumphant (2018), Age of Belisarius (2018), Rise of Persia (2018), Wolves at the Gate (2019) |
Bibliography
McCall, J. (2020). ‘Digital Legionaries: Video Game Simulations of the Face of Battle in the Roman Republic’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 107-123.
Rollinger, C. (2020). ‘An Archaeology of Ancient Historical Video Games’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 19-43.
Serrano Lozano, D. (2020). ‘Ludus (Not) Over. Video Games and the Popular Perception of Ancient Past Reshaping’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 48-61.
Additional keywords
history, Hellenism