| Alternative title(s) | Hercules: Slayer of the Damned, Hercules & the Damned |
| Antiquity game | CAG |
| Release | 1988 |
| Publisher | Gremlin Graphics |
| Developer | Cygnus Software |
| Platform(s) | Amstrad CPC, Commodore 64, MSX, ZX Spectrum |
| Mode | Single-player |
| Genre | Fighting game; hero-based |
| Setting | A mythological storyworld based on Greek mythology |
| Notable charactersB | Hercules, Minotaur |
| DLC |
Bibliography
Lowe, D. (2012). ‘Always Already Ancient: Ruins in the Virtual World’ in T. S. Thorsen (ed.), Greek and Roman Games in the Computer Age. Trondheim: Akademika Publishing, 53-90.
Serrano Lozano, D. (2020). ‘Ludus (Not) Over. Video Games and the Popular Perception of Ancient Past Reshaping’ in C. Rollinger (ed.), Classical Antiquity in Video Games. New York: Bloomsbury, 48-61.
Additional keywords
myth, heroes