| Alternative title(s) | |
| Antiquity game | CAG |
| Release | Sep 17, 2020 |
| Publisher | Supergiant Games |
| Developer | Supergiant Games |
| Platform(s) | Nintendo Switch, macOS, Windows; PS4 (2021); PS5 (2021); Xbox One (2021); Xbox Series S/X (2021); iOS (via Netflix Games; 2024) |
| Mode | Single-player |
| Genre | Action-adventure; role-playing game; hero-based |
| Setting | A journey from the Greek Underworld to the surface of Greece |
| Notable charactersB | Zagreus, Hades, Sisyphus, Eurydice, Patroclus, Achilles, Aphrodite, Zeus, Nyx, Charon, Chaos, Megaera, Alecto, Tisiphone, Thanatos, Hypnos, Poseidon, Athena, Artemis, Ares, Dionysus, Hermes, Demeter, Asterius, Cerberus, Orpheus, Persephone, Hydra, Theseus |
| DLC |
Bibliography
Arthimalla, J. (2023). ‘Rescripting of the Genre Through Greek Mythology in Hades‘ in Games and Culture, advance online publication.
Cameron, H. (2024). ‘Escaping Hades: Playing with Classical Reception’ in A. Bakogianni & L. Unceta Gómez (eds.), Classical Reception: New Challenges. Berlin: De Gruyter.
Jones, K. (2022). ‘Good Riddance: Refiguring Eurydice in Supergiant’s Hades‘ in J. Draycott & K. Cook (eds.), Women in Classical Video Games. Boston, London, Dublin: Bloomsbury Academic, 103-115.
Vandewalle, A. (2023). ‘Video Games as Mythology Museums? Mythographical Story Collections in Games’ in International Journal of the Classical Tradition, advance online publication.
Vandewalle, A. (2023). ‘Transformations of Heroic Aesthetics. Cinematic Forces in Video Games’ in M. Lindner & N. Steffensen (eds.), Classical Heroes in the 21st Century. New Perspectives on Contemporary Cinematic Narratives of Antiquity. Baden-Baden: Ergon, 149-160.
The Twitter hashtag #ArtofHades by dr. Kira Jones is very much worth the visit.
Additional keywords
roguelike, isometric, myth, gods, heroes
3 thoughts on “Hades”